Conjuring a mythical city in his newest body of work titled GOTHAM, Jonathan Monaghan tells the story of a dystopian future informed by urban architecture. By using video game graphics, the artist creates a virtual space we are free to explore like the avatars inside a game. There are never any humans or even part-human characters in Monaghan’s world. As a result, each viewer becomes the protagonist of this unsettling and all too familiar world. As we go through the objects and environments that make up GOTHAM, we encounter a world of high-end hotel receptions, gold and crystal chandeliers, white leather embossed with diamonds, and luxury building showrooms. Through his complex and highly detailed constructions, Monaghan has imagined a future mythology of the present world concerned with wealth and power.
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